Multi-modal image-text models such as CLIP and LiT have demonstrated impressive performance on image classification benchmarks and their zero-shot generalization ability is particularly exciting. While the top-5 zero-shot accuracies of these models are very high, the top-1 accuracies are much lower (over 25% gap in some cases). We investigate the reasons for this performance gap and find that many of the failure cases are caused by ambiguity in the text prompts. First, we develop a simple and efficient zero-shot post-hoc method to identify images whose top-1 prediction is likely to be incorrect, by measuring consistency of the predictions w.r.t. multiple prompts and image transformations. We show that our procedure better predicts mistakes, outperforming the popular max logit baseline on selective prediction tasks. Next, we propose a simple and efficient way to improve accuracy on such uncertain images by making use of the WordNet hierarchy; specifically we augment the original class by incorporating its parent and children from the semantic label hierarchy, and plug the augmentation into text promts. We conduct experiments on both CLIP and LiT models with five different ImageNet-based datasets. For CLIP, our method improves the top-1 accuracy by 17.13% on the uncertain subset and 3.6% on the entire ImageNet validation set. We also show that our method improves across ImageNet shifted datasets and other model architectures such as LiT. Our proposed method is hyperparameter-free, requires no additional model training and can be easily scaled to other large multi-modal architectures.
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Recent research in clustering face embeddings has found that unsupervised, shallow, heuristic-based methods -- including $k$-means and hierarchical agglomerative clustering -- underperform supervised, deep, inductive methods. While the reported improvements are indeed impressive, experiments are mostly limited to face datasets, where the clustered embeddings are highly discriminative or well-separated by class (Recall@1 above 90% and often nearing ceiling), and the experimental methodology seemingly favors the deep methods. We conduct a large-scale empirical study of 17 clustering methods across three datasets and obtain several robust findings. Notably, deep methods are surprisingly fragile for embeddings with more uncertainty, where they match or even perform worse than shallow, heuristic-based methods. When embeddings are highly discriminative, deep methods do outperform the baselines, consistent with past results, but the margin between methods is much smaller than previously reported. We believe our benchmarks broaden the scope of supervised clustering methods beyond the face domain and can serve as a foundation on which these methods could be improved. To enable reproducibility, we include all necessary details in the appendices, and plan to release the code.
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最近的工作据称,利用Softmax跨熵的分类损失不仅可以用于固定设定的分类任务,而且还通过专门为开放式任务开发的优于开销的损失,包括几次射击学习和检索。使用不同的嵌入几何形状研究了软MAX分类器 - 欧几里德,双曲线和球形,并且已经对一个或另一个的优越性进行了索赔,但它们没有得到精心控制的系统。我们对各种固定设定分类和图像检索任务的软MAX损失嵌入几何的实证研究。对于球形损失观察到的一个有趣的财产导致我们提出了一种基于VON MISES-FISHER分配的概率分类器,我们表明它具有最先进的方法竞争,同时生产出完善的盒子校准。我们提供有关亏损之间的权衡以及如何在其中选择的指导。
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The recent increase in public and academic interest in preserving biodiversity has led to the growth of the field of conservation technology. This field involves designing and constructing tools that utilize technology to aid in the conservation of wildlife. In this article, we will use case studies to demonstrate the importance of designing conservation tools with human-wildlife interaction in mind and provide a framework for creating successful tools. These case studies include a range of complexities, from simple cat collars to machine learning and game theory methodologies. Our goal is to introduce and inform current and future researchers in the field of conservation technology and provide references for educating the next generation of conservation technologists. Conservation technology not only has the potential to benefit biodiversity but also has broader impacts on fields such as sustainability and environmental protection. By using innovative technologies to address conservation challenges, we can find more effective and efficient solutions to protect and preserve our planet's resources.
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A Digital Twin (DT) is a simulation of a physical system that provides information to make decisions that add economic, social or commercial value. The behaviour of a physical system changes over time, a DT must therefore be continually updated with data from the physical systems to reflect its changing behaviour. For resource-constrained systems, updating a DT is non-trivial because of challenges such as on-board learning and the off-board data transfer. This paper presents a framework for updating data-driven DTs of resource-constrained systems geared towards system health monitoring. The proposed solution consists of: (1) an on-board system running a light-weight DT allowing the prioritisation and parsimonious transfer of data generated by the physical system; and (2) off-board robust updating of the DT and detection of anomalous behaviours. Two case studies are considered using a production gas turbine engine system to demonstrate the digital representation accuracy for real-world, time-varying physical systems.
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We introduce Argoverse 2 (AV2) - a collection of three datasets for perception and forecasting research in the self-driving domain. The annotated Sensor Dataset contains 1,000 sequences of multimodal data, encompassing high-resolution imagery from seven ring cameras, and two stereo cameras in addition to lidar point clouds, and 6-DOF map-aligned pose. Sequences contain 3D cuboid annotations for 26 object categories, all of which are sufficiently-sampled to support training and evaluation of 3D perception models. The Lidar Dataset contains 20,000 sequences of unlabeled lidar point clouds and map-aligned pose. This dataset is the largest ever collection of lidar sensor data and supports self-supervised learning and the emerging task of point cloud forecasting. Finally, the Motion Forecasting Dataset contains 250,000 scenarios mined for interesting and challenging interactions between the autonomous vehicle and other actors in each local scene. Models are tasked with the prediction of future motion for "scored actors" in each scenario and are provided with track histories that capture object location, heading, velocity, and category. In all three datasets, each scenario contains its own HD Map with 3D lane and crosswalk geometry - sourced from data captured in six distinct cities. We believe these datasets will support new and existing machine learning research problems in ways that existing datasets do not. All datasets are released under the CC BY-NC-SA 4.0 license.
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We present a Machine Learning (ML) study case to illustrate the challenges of clinical translation for a real-time AI-empowered echocardiography system with data of ICU patients in LMICs. Such ML case study includes data preparation, curation and labelling from 2D Ultrasound videos of 31 ICU patients in LMICs and model selection, validation and deployment of three thinner neural networks to classify apical four-chamber view. Results of the ML heuristics showed the promising implementation, validation and application of thinner networks to classify 4CV with limited datasets. We conclude this work mentioning the need for (a) datasets to improve diversity of demographics, diseases, and (b) the need of further investigations of thinner models to be run and implemented in low-cost hardware to be clinically translated in the ICU in LMICs. The code and other resources to reproduce this work are available at https://github.com/vital-ultrasound/ai-assisted-echocardiography-for-low-resource-countries.
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The ability to jointly learn from multiple modalities, such as text, audio, and visual data, is a defining feature of intelligent systems. While there have been promising advances in designing neural networks to harness multimodal data, the enormous success of data augmentation currently remains limited to single-modality tasks like image classification. Indeed, it is particularly difficult to augment each modality while preserving the overall semantic structure of the data; for example, a caption may no longer be a good description of an image after standard augmentations have been applied, such as translation. Moreover, it is challenging to specify reasonable transformations that are not tailored to a particular modality. In this paper, we introduce LeMDA, Learning Multimodal Data Augmentation, an easy-to-use method that automatically learns to jointly augment multimodal data in feature space, with no constraints on the identities of the modalities or the relationship between modalities. We show that LeMDA can (1) profoundly improve the performance of multimodal deep learning architectures, (2) apply to combinations of modalities that have not been previously considered, and (3) achieve state-of-the-art results on a wide range of applications comprised of image, text, and tabular data.
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The SINDy algorithm has been successfully used to identify the governing equations of dynamical systems from time series data. In this paper, we argue that this makes SINDy a potentially useful tool for causal discovery and that existing tools for causal discovery can be used to dramatically improve the performance of SINDy as tool for robust sparse modeling and system identification. We then demonstrate empirically that augmenting the SINDy algorithm with tools from causal discovery can provides engineers with a tool for learning causally robust governing equations.
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Our aim is to build autonomous agents that can solve tasks in environments like Minecraft. To do so, we used an imitation learning-based approach. We formulate our control problem as a search problem over a dataset of experts' demonstrations, where the agent copies actions from a similar demonstration trajectory of image-action pairs. We perform a proximity search over the BASALT MineRL-dataset in the latent representation of a Video PreTraining model. The agent copies the actions from the expert trajectory as long as the distance between the state representations of the agent and the selected expert trajectory from the dataset do not diverge. Then the proximity search is repeated. Our approach can effectively recover meaningful demonstration trajectories and show human-like behavior of an agent in the Minecraft environment.
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